pub struct ChallengeAssetLoader;
Expand description
Loader for challenge files in YAML format
Trait Implementations§
Source§impl AssetLoader for ChallengeAssetLoader
impl AssetLoader for ChallengeAssetLoader
Source§type Asset = ChallengeAsset
type Asset = ChallengeAsset
The top level [
Asset
] loaded by this [AssetLoader
].Source§type Error = ChallengeAssetLoaderError
type Error = ChallengeAssetLoaderError
The type of error which could be encountered by this loader.
Source§async fn load(
&self,
reader: &mut dyn Reader,
_settings: &(),
load_context: &mut LoadContext<'_>,
) -> Result<Self::Asset, Self::Error>
async fn load( &self, reader: &mut dyn Reader, _settings: &(), load_context: &mut LoadContext<'_>, ) -> Result<Self::Asset, Self::Error>
Asynchronously loads [
AssetLoader::Asset
] (and any other labeled assets) from the bytes provided by [Reader
].Source§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this [
AssetLoader
], without the preceding dot.
Note that users of this [AssetLoader
] may choose to load files with a non-matching extension.Source§impl Default for ChallengeAssetLoader
impl Default for ChallengeAssetLoader
Source§fn default() -> ChallengeAssetLoader
fn default() -> ChallengeAssetLoader
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ChallengeAssetLoader
impl RefUnwindSafe for ChallengeAssetLoader
impl Send for ChallengeAssetLoader
impl Sync for ChallengeAssetLoader
impl Unpin for ChallengeAssetLoader
impl UnwindSafe for ChallengeAssetLoader
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<L> ErasedAssetLoader for L
impl<L> ErasedAssetLoader for L
§fn load<'a>(
&'a self,
reader: &'a mut dyn Reader,
meta: &'a (dyn AssetMetaDyn + 'static),
load_context: LoadContext<'a>,
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Send + Sync>>> + 'a>>
fn load<'a>( &'a self, reader: &'a mut dyn Reader, meta: &'a (dyn AssetMetaDyn + 'static), load_context: LoadContext<'a>, ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Send + Sync>>> + 'a>>
Processes the asset in an asynchronous closure.
§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this asset loader, without the preceding dot.
§fn deserialize_meta(
&self,
meta: &[u8],
) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
fn deserialize_meta( &self, meta: &[u8], ) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
Deserializes metadata from the input
meta
bytes into the appropriate type (erased as Box<dyn AssetMetaDyn>
).§fn default_meta(&self) -> Box<dyn AssetMetaDyn>
fn default_meta(&self) -> Box<dyn AssetMetaDyn>
Returns the default meta value for the [
AssetLoader
] (erased as Box<dyn AssetMetaDyn>
).§fn asset_type_name(&self) -> &'static str
fn asset_type_name(&self) -> &'static str
Returns the type name of the top-level [
Asset
] loaded by the [AssetLoader
].§fn asset_type_id(&self) -> TypeId
fn asset_type_id(&self) -> TypeId
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
Source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more