Module systems

Source

Functionsยง

auto_assign_devices
System to assign devices to players automatically if enabled
clear_input_states
System to clear input states at the end of each frame
detect_gamepads
System to detect and track connected gamepads
handle_gamepad_input
System to handle gamepad input
handle_keyboard_input
System to handle keyboard input
update_player_mappings
System to update player input mappings from assignments