pub struct CreditsConfig {
pub app_title: String,
pub subtitle: String,
pub team_members: Vec<(String, String)>,
pub assets: Vec<(String, String)>,
pub special_thanks: Vec<(String, String)>,
pub technologies: Vec<(String, String)>,
pub copyright_info: Option<String>,
pub manual_dismissal: bool,
pub extension_widget: Option<fn(&mut Ui, &KonnektorenTheme, &ResponsiveInfo)>,
pub custom_sections: Vec<CustomCreditsSection>,
pub dismiss_button_text: String,
}
Expand description
Configuration for the credits screen
Fields§
§app_title: String
Main title of the application/game
subtitle: String
Subtitle describing the credits
team_members: Vec<(String, String)>
List of team members/contributors with their roles
assets: Vec<(String, String)>
List of assets and their attributions
special_thanks: Vec<(String, String)>
List of special thanks
technologies: Vec<(String, String)>
List of technologies used
copyright_info: Option<String>
Copyright information
manual_dismissal: bool
Allow manual dismissal (back button/escape)
extension_widget: Option<fn(&mut Ui, &KonnektorenTheme, &ResponsiveInfo)>
Custom extension widget renderer
custom_sections: Vec<CustomCreditsSection>
Additional custom sections
Button text for dismissal
Implementations§
Source§impl CreditsConfig
impl CreditsConfig
pub fn new(app_title: impl Into<String>) -> Self
pub fn with_subtitle(self, subtitle: impl Into<String>) -> Self
pub fn with_team_members(self, team_members: Vec<(String, String)>) -> Self
pub fn add_team_member( self, name: impl Into<String>, role: impl Into<String>, ) -> Self
pub fn with_assets(self, assets: Vec<(String, String)>) -> Self
pub fn add_asset( self, name: impl Into<String>, attribution: impl Into<String>, ) -> Self
pub fn with_special_thanks(self, special_thanks: Vec<(String, String)>) -> Self
pub fn add_special_thanks( self, name: impl Into<String>, reason: impl Into<String>, ) -> Self
pub fn with_technologies(self, technologies: Vec<(String, String)>) -> Self
pub fn add_technology( self, name: impl Into<String>, description: impl Into<String>, ) -> Self
pub fn with_copyright_info(self, info: impl Into<String>) -> Self
pub fn with_extension_widget( self, widget: fn(&mut Ui, &KonnektorenTheme, &ResponsiveInfo), ) -> Self
pub fn add_custom_section( self, title: impl Into<String>, renderer: fn(&mut Ui, &KonnektorenTheme, &ResponsiveInfo), ) -> Self
Trait Implementations§
Source§impl Clone for CreditsConfig
impl Clone for CreditsConfig
Source§fn clone(&self) -> CreditsConfig
fn clone(&self) -> CreditsConfig
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for CreditsConfig
impl Component for CreditsConfig
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Read moreAuto Trait Implementations§
impl Freeze for CreditsConfig
impl RefUnwindSafe for CreditsConfig
impl Send for CreditsConfig
impl Sync for CreditsConfig
impl Unpin for CreditsConfig
impl UnwindSafe for CreditsConfig
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