pub fn render_component_settings_ui(
contexts: EguiContexts<'_, '_>,
theme: Res<'_, KonnektorenTheme>,
responsive: Res<'_, ResponsiveInfo>,
config_query: Query<'_, '_, &mut ActiveComponentSettings>,
settings_query: Query<'_, '_, (Entity, &Setting)>,
settings_events: EventWriter<'_, ComponentSettingsEvent>,
commands: Commands<'_, '_>,
input: Res<'_, ButtonInput<KeyCode>>,
)