pub struct SettingsRegistry {
pub categories: Vec<SettingsCategory>,
}
Expand description
Resource that provides default settings configurations
Fields§
§categories: Vec<SettingsCategory>
Implementations§
Source§impl SettingsRegistry
impl SettingsRegistry
pub fn new() -> Self
pub fn add_category(self, category: SettingsCategory) -> Self
Sourcepub fn audio_category() -> SettingsCategory
pub fn audio_category() -> SettingsCategory
Create default audio settings category
Sourcepub fn graphics_category() -> SettingsCategory
pub fn graphics_category() -> SettingsCategory
Create default graphics settings category
Sourcepub fn game_settings() -> Self
pub fn game_settings() -> Self
Create a complete game settings registry
Trait Implementations§
Source§impl Default for SettingsRegistry
impl Default for SettingsRegistry
Source§fn default() -> SettingsRegistry
fn default() -> SettingsRegistry
Returns the “default value” for a type. Read more
impl Resource for SettingsRegistry
Auto Trait Implementations§
impl Freeze for SettingsRegistry
impl RefUnwindSafe for SettingsRegistry
impl Send for SettingsRegistry
impl Sync for SettingsRegistry
impl Unpin for SettingsRegistry
impl UnwindSafe for SettingsRegistry
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