pub struct SettingChangedEvent {
pub setting_id: String,
pub old_value: SettingValue,
pub new_value: SettingValue,
}
Expand description
Event sent when a setting value changes
Fields§
§setting_id: String
§old_value: SettingValue
§new_value: SettingValue
Trait Implementations§
Source§impl Clone for SettingChangedEvent
impl Clone for SettingChangedEvent
Source§fn clone(&self) -> SettingChangedEvent
fn clone(&self) -> SettingChangedEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SettingChangedEvent
impl Debug for SettingChangedEvent
Source§impl Event for SettingChangedEvent
impl Event for SettingChangedEvent
Source§const AUTO_PROPAGATE: bool = false
const AUTO_PROPAGATE: bool = false
When true, this event will always attempt to propagate when triggered, without requiring a call
to
Trigger::propagate
.Source§type Traversal = ()
type Traversal = ()
The component that describes which Entity to propagate this event to next, when propagation is enabled.
§fn register_component_id(world: &mut World) -> ComponentId
fn register_component_id(world: &mut World) -> ComponentId
Generates the [
ComponentId
] for this event type. Read more§fn component_id(world: &World) -> Option<ComponentId>
fn component_id(world: &World) -> Option<ComponentId>
Fetches the [
ComponentId
] for this event type,
if it has already been generated. Read moreAuto Trait Implementations§
impl Freeze for SettingChangedEvent
impl RefUnwindSafe for SettingChangedEvent
impl Send for SettingChangedEvent
impl Sync for SettingChangedEvent
impl Unpin for SettingChangedEvent
impl UnwindSafe for SettingChangedEvent
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Convert the source color to the destination color using the specified
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Convert the source color to the destination color using the bradford
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